![]() I think the AI for the minions is also broken and needs to be repaired. So if what you think is the right implementation than what is the point to have minions if that is the case? If that is the case than it is a waste of a card and spell and should be used for more useful purposes. Striat wrote:I disagree with most of the listed suggestions. When we start adding some of the suggestions mentioned, we are virtually transforming our "minions" into a second player or bot. I believe this is the correct implementation. they often are more useful only in certain situations. By definition, minions are not intended to be intelligent. The lack of reliability of minions is what makes them fair imo. But, I feel this would give an unfair advantage to these classes especially in PvP (but in PvE as well). Sure, more complex AI checks could be used to have a minion carefully choose the most efficient card to finish off an enemy and save pips or cast heals based on current hps vs. However, we have to take into consideration balance. I have no doubt this would improve current minions. Another mentioned giving us the ability to control our minions. ![]() One person mentioned having a healer minion heal the person with the lowest health each time. ![]() While I do think certain pets may benefit from some minor tweaks (minotaur, death), I think the general AI is fine. I disagree with most of the listed suggestions. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |